[Riffs] Quake Good.
Gaming, Riffs Brady Irwin Gaming, Riffs Brady Irwin

[Riffs] Quake Good.

Featured Image Credit: Blizzard-Activision Studios. Another archival repost unearthed from the bones of our as-of-NYE-unexpectedly-now-dead old website (RIP). Join Hamza on a journey through the valleys of all things Quake, one of the OG first-person shooters. In this Riff [article], Hamza also delves into community modding using the KEX Engine and discusses his thoughts around the still-active Quake scene! Gear up, buddy.

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[Riffs] Skyrim: AKA How I Learnt To Stop Morrow-Booming and Love The Cat-People.
Brady Irwin Brady Irwin

[Riffs] Skyrim: AKA How I Learnt To Stop Morrow-Booming and Love The Cat-People.

A Riff [article] on gaming, originally posted to our now-defunct old website in late 2024 (RIP). In this one, I as your host author discuss the enduring appeal of Skyrim amidst personal struggles and a changing gaming landscape. While critiquing some flaws, I also expressing joy in re-engaging with it after a period of stress and highlight its’ lasting place within the gaming community.

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[Archive] ISC Podcast Ep. 31: Luna's Cult of Dark Souls - A DM Interview With... A DM.
Tabletop, Lore, Podcast Brady Irwin Tabletop, Lore, Podcast Brady Irwin

[Archive] ISC Podcast Ep. 31: Luna's Cult of Dark Souls - A DM Interview With... A DM.

My first interview focussed on exploring someone else's expertise and thoughts around a franchise/hobby/series and the community surrounding it, and first interview with a community member around the design of their own RPG! Read on for a fantastic discussion with Luna, a friend of mine from Discord, who goes all-out on Dark Souls lore and discusses her TTRPG adaptation. Which she also provides for free, by the way, in the link!

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